AI Insights · Timothy · April 2024
Top 5 2D Cartoon Games in Ghana: Q1 2024 Performance
An overview of the performance of the top 5 2D cartoon games on a unified platform in Ghana during Q1 2024, including download trends, revenue, and active users.
In the first quarter of 2024, the top 5 2D cartoon games in Ghana saw varied performance metrics across downloads, revenue, and active users. Here's a closer look at how each app fared during this period, based on data from Sensor Tower.
Killer Bean Unleashed from Killer Bean Studios had a fluctuating quarter. Weekly downloads started at 13.5K at the beginning of January, dipped to around 10K in late January, and peaked at 15.2K in early March. Revenue showed a similar pattern, starting at $17, peaking at $36 at the end of January, and settling around $18 by the end of March. Active users also fluctuated, starting at 22.5K, peaking at 25.4K in early March, and ending the quarter at 23.6K.
Candy Crush Saga by King demonstrated consistent performance. Weekly downloads began at 12.8K in early January, slightly dipped to around 7.5K in mid-March, and ended at 8.3K. Revenue remained strong, starting at $1.9K, peaking at $2.4K in mid-February, and closing the quarter at $2.1K. Active users maintained a stable range, starting at 284.9K, peaking at 266.1K in early February, and ending at 265K.
Bubble Shooter from IVYGAMES saw a steady increase in downloads and active users. Downloads began at 4.1K, peaked at 9.6K by the end of March. Active users also saw growth, starting at 31.2K, peaking at 44.8K by the end of the quarter. The app generated minimal revenue, with a notable $4 in the final week of March.
Marble Puzzle Shoot by JackJonesGame had a consistent download trend. Weekly downloads started at 5.2K, saw a dip to 3.4K in mid-January, and then peaked at 6.8K in mid-March. Active users showed a stable trend, starting at 80.1K, peaking at 81K in late March.
Hunter Assassin from Ruby Games AS experienced fluctuations in downloads and active users. Downloads started at 5.6K, dipped to 2.7K by late January, and ended at 3.6K in late March. Active users followed a similar pattern, starting at 17.8K, dipping to 13.6K in late January, and closing the quarter at 15.4K. Revenue remained minimal, with a peak of $16 in early January.
For more detailed insights and analytics, visit Sensor Tower.